Grace Wang

Creative Technologist & Researcher

Hi! I'm a forth-year undergraduate student at Northwestern University majoring in Computer Science and Art, Theory, Practice.

I explore the intersections of HCI, art, and creativity. Over the past years, I've had the pleasure of working on projects with Haoqi Zhang, Duri Long, as well as with Matthew Kay in the MuCollective, ranging from interactive AI exhibits to research in AI literacy, and design innovation for learning experiences.

In my spare time, I spend my time drawing, painting, and exploring ways to enjoy life creatively. I also like to skateboard, play squash, and learn Japanese.


Research Projects

OSADE

OSADE is a mentorship application that supports coaching of self-regulatory skills, ranging from metacognitive to emotional regulation, in Problem-Based Learning classrooms.

Knowledge Net

Knowledge Net is a collaborative, tangible tabletop museum exhibit where users construct characters by building semantic networks, aimed at teaching middle schoolers about knowledge representations in semantic networks.

Kernel Quest

Kernel Quest is a hands-on, interactive activity that teaches middle school students how CNNs use kernels to detect visual features. Students simulate a CNN by sliding the a plastic “kernel” between polarizer film sheets, revealing parts of a cartoon monster, noting observed features (e.g., eyes, wings) to guess the monster's identity.

LIVE-ELEX

Live Elex is a live election dashboard for the 2024 Presidential election that fosters trust by helping voters understand vote counting procedures, set expectations for upcoming processes and uncertainties, and distinguishing trends that are and aren't meaningful about the winner or malfeasance.

Qualitative Coding with LLMs

LLM-Qual is a theory-informed computational method to systematically evaluate inductive coding results by computationally transforming each coder's inductive coding results into a Code Space. We propose and operationalize 4 computational metrics for assessing Code Spaces: Coverage, Density, Novelty, and Divergence.


Computational Creativity Projects

ColorCoding Move-in

An activity I developed to visualize my loved-one's comfort level with different parts of my apartment when moving in with me. It started as an art project and developed into a digital tool.

Hand-Tracking Doodle

Hand-Tracking doodle allows users to draw by moving their hand in front of a camera and switching hand-gestures. Doodle aims to dismantle material barriers to creative engagement to facilitate casual creativity. No need for fancy brushes!

Casual Pollock

A predecessor of Hand-Tracking Doodle designed to inspire user's creativity in making abstract art. Includes 16 brushes made with Processing, some discrete, some continuous, some that creates continuously changing shapes with a lifespan.

WebGL Projects

3 WebGL projects I made in a Computer Graphics class: Fast food hot mess, 404 bear bun, and lighting shader.

Simple Animations

Some animations I made over the years

Parametric Systems

A parametric generator that responds to music and controls. Includes 6 parametric systems. For each parametric system, user can adjust population count and mutation parameter.


Artworks

Drawing | Painting | Experimental | Installation | Art for Community Building

Wayfarer, Illustration, 2023